Skyscraper is a demolition CS:GO map that was made by a team of myself and two others. The level was made for a competition and its development time was about 2 months. The map was developed as an iterative process with each person working on parts of the levels then showing them to the others. Then the map would be adjusted to align with the feedback.
The map is set on the roof of a hotel on the Gold Coast, Australia. A very clean aesthetic was designed, both to make the map distinctive but also make game play smooth.