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Dolmo ⠀
Dolmo ⠀
Level Designer And Environment Artist
Edinburgh, United Kingdom

Summary

Since 2017, I have been designing and releasing levels for games such as, Half-Life 2, CS:GO and Fallout 4. I have experience in both designing multiplayer levels and large single player campaigns. I created the well acclaimed Cosmonaut for Half-Life 2: Episode 2 and was part of the team that made a CS:GO Demolition map Skyscraper. I am also a programmer and I have experience in Java, JavaScript, Python, Common-Lisp and the main web stack languages.

Skills

Environment DesignGame DesignLevel DesignProgramming

Software proficiency

Android Studio
Android Studio
Hammer World Editor
Hammer World Editor
Source SDK
Source SDK
Creation Kit
Creation Kit
Netbeans
Netbeans
Pycharm
Pycharm